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The game is sublime and very polished! The visual and sound ambience had an incredible effect on me :) And the gameplay is very innovative :D

But I was a bit frustrated by the difficulty. There were far too many projectiles all the time. And it was hard to know which projectiles I could pick up once I'd charged my cyclone, since they looked so much alike. I was also frustrated that the cyclone charge was reduced every time I collided with a projectile, since I was constantly colliding. In short, I found the game too punishing. Maybe some people enjoyed this difficulty, but for me the game deserves a slight rebalancing to make it truly incredible!

I also really appreciated the “continue” option when you die once. I had the impression that you could only stock this option once. However, I think that not limiting it would be an incredible option for the accessibility of your game.

I know I've said a lot of critical things, but it's really because I think this game has enormous potential!

Well done for all your hard work :)

(1 edit) (+1)

Continues aren't limited! you can set the amount on the title screen