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(+1)

I didn’t expect to see an incremental game at this jam xD

I like it honestly, well done!

However, since the theme is boss rush, I was expecting bosses more frequently :x

Another point: for a clicker, it’s a bit of shame it doesn’t work when it loses focus, but I’m nitpicking.

(+1)

appreciate your time playing! and yea I have heard a few times about the idle clicker not fitting into a boss rush exactly. tried to do my best and there are 3 bosses with differing abilities but the scaling in the game right now is off so it is pretty hard to progress past the city area at the moment. gave the hero health and implemented dying as part of that to bring the idle clicker genre closer to a boss rush but can definitely understand it has a different feel than your average boss rush game!