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MathiusD

3
Posts
A member registered Feb 23, 2021

Recent community posts

Thanks for the follow-up and courage for the correction even if the internationalization side seems to be the problem, I was able to launch the game properly via the following command for example: LANG=en_US.UTF-8 ./Game.x86

Thank you very much! I didn’t expect the internationalization of the game to cause such problems

(1 edit)

Hi, the game looks interesting, however on linux it crashes as soon as I interact with one of the buttons in the menu interface (Like New Game) with the following stacktrace in log file:

Unloading 565 unused Assets to reduce memory usage. Loaded Objects now: 21961.
Total: 16.344000 ms (FindLiveObjects: 1.261000 ms CreateObjectMapping: 0.403000 ms MarkObjects: 10.838000 ms  DeleteObjects: 3.835000 ms)

FormatException: Unknown char: .
  at System.Double.Parse (System.String s, NumberStyles style, IFormatProvider provider) [0x00000] in <filename unknown>:0 
  at System.Single.Parse (System.String s) [0x00000] in <filename unknown>:0 
  at GMC.GOTO (UnityEngine.GameObject g, System.String sTween, System.Action act) [0x00000] in <filename unknown>:0 
  at GMC.GOTO (UnityEngine.GameObject g, System.String sFrom, System.String sTo, System.Action act) [0x00000] in <filename unknown>:0 
  at WTitle.SlideBtn (UnityEngine.GameObject g, Single fNum, System.Action act) [0x00000] in <filename unknown>:0 
  at WTitle.Show () [0x00000] in <filename unknown>:0 
  at WTitle.Set (System.String s) [0x00000] in <filename unknown>:0 
  at GMC.MainSetFrame (System.String sName, System.String s2) [0x00000] in <filename unknown>:0 
  at GMC+<ReadQue>c__AnonStorey2B.<>m__2F () [0x00000] in <filename unknown>:0 
  at GMC+<ReadQue>c__AnonStorey2B+<ReadQue>c__AnonStorey2C.<>m__0 () [0x00000] in <filename unknown>:0 
  at GMC+<StartQLoop>c__IteratorA.MoveNext () [0x00000] in <filename unknown>:0 
  at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

Any idea what causes this?

(Note I’m trying to play it on a linux [Fedora 34 - KDE Plasma])