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Played it multiple times to find good build (Reload time is your friend early :D), really enjoyed it.

Its quite hard from start, not hitting single projectile is really punishing, but that pushed me to find the optimal build, so not a big issue for me. Art style is beautiful, the pallet changing is good idea, was planning to add it to my game through post processing, but didnt really have time for such detail :D. Loved the dithering effect. The music is really cool, chill vibe, and the moving sound is great :D. Thumb up.

Thanks for the feedback, I'm glad you had a fun time looking for a good build (I find that getting Ice Storm early is very helpful!). That being said, when the judging period is over we're planning to release a balance update that will hopefully allow for different strategies!

I'm looking forward to it! Planning to finish my game to some solid degree, actually just added the palette system (really fun stuff to implement) I have mentioned before. Few things I forgot to mention, when I hit Try Again button, the game crashes for me, dunno why, and the C1/2 by the upgrade was little confusing at first, you have points to spend, but the price for those upgrades is marked as C1/2.