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(1 edit)

Hey! Yea the first enemy wasn't suppose to attack you, so it worked as intended! It was just suppose to showcase that there is potentially enemies coming up! That being said, originally we had dialogue to help build that part of the narrative, But we ran out of time  to implement any of it. :( 

Thank you so much for playing though! And sorry you had the framerate issues! That's an optimization thing we are hoping to fix later!