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The build that's up at the moment is still the Jam build. Planning on putting out an updated version as soon as I've got time to properly do a test run of it, probably next weekend at the latest. That version will probably be more or less complete, though.

Fantastic.  I'm roughly 20 levels in to the current build.  Do you mind if I ask what will be the differences between the current and upcoming versions?

Mostly I'm modifying a few of the level layouts (either shortening things which went on a little too far past being interesting, or just some minor visual tweaks to aid readability), and I'm replacing what will probably be around 8 levels entirely that were either too similar to other stages or more frustrating than I feel good about subjecting others to with ones featuring mechanics I ran out of time during the Jam to implement.

Oh, duh, forgot that uploads get locked for Jam submissions until the voting period is over. Guess the update will be out on 1st March then.