This was a very unique entry. I liked the art style, and the music fit the game well. The one critique I have is that the majority of the bosses can be approached the exact same way, so it starts to feel repetitive. I think a way to fix this is to have less random projectiles falling down and more unique attacks that cover more of the screen. I understand this was a gamejam setting so that was hard, but nonetheless this is a cool game that I want to see worked on more. I really enjoyed it, so good job.
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Thank you so much for your feedback! And yes, what you pointed out is a real and existing issue, which unfortunately arose due to the tight time limit. I appreciate your suggestion, and if I get the chance, I’d love to consider it in the future! I truly value your opinion and the advice you’ve given. I’m glad to hear that you enjoyed the game as it is. Best wishes! :)