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The game feels so polished and is so fun to play, and I love your interpretation of the theme! Did you actually make all of the art assets for the game during the jam?!

Thanks! I did all of the art and programming for the game during the jam itself. My secret: keeping things simple and staying up past my bedtime. I spent the first 12 hours on developing the concept and art. After that, I got my core gameplay loop done and basic audio in, and then I went back to refine the art and animations while tweaking the gameplay and level. I wish I'd have had the time to make more levels!