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Love to hear it! It's funny because while developing the mechanics, I really couldn't  think of anything that would work quite the same as light bulbs, as the core game was "a game of chance incorporating electrical power". Other electronics can absolutely be overloaded and fried, but I think light bulbs have the most visual appeal in the long run haha. I think post jam when I go to refine it and add what's missing, I'll sit down and see if we can come up with other things that may fulfill the same role.

Really appreciate you trying it out and giving feedback on it! It'll definitely be getting some more work put into it down the road :D