It's a question adjacent to question 5, so I'll ask it here instead of sitting on it: Any plans of making a Mac version of the game? I know rpgmaker tends to be a bit difficult to port over, but I've heard there's sites and engines that'll change everything for you, and I'd be more than happy to bugtest and make sure it's working.
I return with news! Not the good kind, but the interesting kind at least!
First and foremost, downloaded the experimental mac version, unzipped it, went to start it, INSTANTLY said "The application can't be opened", no way to xattr my way around that.
Secondly, started perusing the files to see if there was anything I could do, noticed that they are quadruple nested in the www folder, dunno if that's intended (click www the first time, a few things change, but the second and third time it's the same. Fourth time, has some of the same folders, but not another www file)
Finally, I also noticed that the Resources folder INSIDE the Game Application (the one that should run on Mac, "Show package contents -> Contents -> Resources -> app.nw") seems to include all of the same files as the Windows version, and is also quadruple nested in the www folder. Might explain why the windows version is about 900MB and the mac one is almost 3GB.
I'll say it now, I'm not a game dev, but I AM a game player, and most of the ones I've got that run on mac have the game folder, and inside is "Game.app" and sometimes "credits.html". Everything from Contents to App.nw looks about right, but then it has those .dll and .pak files which I'm fairly certain Mac can't open, the games I'm looking at all have json, rpgmvp (images), and rpgmvo (pretty much anything else), the latter 2 work fine since they're handled by the app itself. You CAN use the classic png/jpg, or .ogg if you don't mind folk poking through and seeing all the content.
Having typed out all those words, it looks like a lot, but I'm confident it's all important and understandable. I implore you, look into this, and if you need someone to test a mac port again, upload it and I'll see, or you can reply to any of my messages. Tally ho!
EDIT: posted this, went to my feed, IMMEDIATELY saw you noticed the nesting files LMAO
Lol that is kind of funny timing. I already updated the Mac version so that zip is now 1.3GB.
It looks like the image files are available in the Win version as well. It doesn't matter that much since I was planning on letting other people have access to my sprites anyways.
Once I detangle the files fully I'll update the Mac version again. Hopefully that will make it easier to figure out.
I updated the file again and it now has only the Mac files in there.
If it still doesnt work then I found an option from a steam message board you can try:
https://steamcommunity.com/app/363890/discussions/1/3277925755444294890