Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(1 edit)

thank you so much for the detailed feedback. i worked on alot of updates this week which should solve most of the points you have mentioned. i refactored the spawning of the proxies and healing areas to be more consistent. additionally i added arrow indicators when the proxies are off screen. furthermore i changed the viewport to square to better match the arena shape and to increase visibility. i improved the "tutorial" abit but might add some text still. i tried making a tutorial so we wont need tonread so much after playing hundreds of games. youre right about the fire projectiles. will change the projectile colors a bit to make them more visible. patch incoming in a couple hrs! :) thx for playing <3

(1 edit)

Oh, that’s cool!

I forgot to say that I really liked how the music went up when entering phase 2. I’ve been playing a few entries where the music was too quiet and/or monotonous so it really stood out!

P.S.: good dedication, I basically stopped working on the game while uploads were locked, using it as an excuse, instead of preparing a patch!

also interesting point about artstyle   will keep in mind lots of rotation with pixelart defeats the point almost. ya the music i also really love!  i managed to get some smoother transitions today but only fade out fade in xD