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A jam submission

Re-BalanceView game page

boss rush gamejam 2025
Submitted by fiehra, YmotLe, Usagi โ€” 7 days, 2 hours before the deadline
Rated by 27 people so far
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Re-Balance's itch.io page

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Game's Take on the Theme
spinning main attack, and alot of spinning abilities

Did your team make the majority of the art and music during the jam?
yes, we made it all ourselves

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Comments

Submitted

I loved that you kept the control simple. A really solid entry imo. One little minor thing was that wendy's cloud of terror had a real quick telegraph compared to the rest of her attacks. Good Job!

Developer(+1)

having quick to pick up control was important as i noticed fatique learning new controls when tryin out games from last year :) glad you like it. noted on the cloud. will work on improving the cloud telegraph today and have it ready with the next patch :) thx for playing!

Submitted

cheers

Submitted(+2)

I really like the music, especially the track on the selection screen, feels like a 90s final fantasy tune.

Developer

xD glad you like it!

Submitted(+1)

Good job team! I liked your music, its set a nice relaxing tone that helped ease the tension of the fast placed gameplay. The boss has some very nice attack patterns that keep the fight interesting. I think the individual art assets are well done but the player and enemy styles don't really match the style of the backgrounds very well. They don't feel like part of the same world and I think trying to stick to the same style for both would have helped, they are all individually nice to look at though! I found the 8 directional controls not a great fit for a game that required precise dashing so often, as I often needed in-between angles that were not possible to hit. 360 degrees of control would have felt better imo. I also struggled quite a bit with finding the lights to dash through and found it frustrating sometimes dashing around the level for ages while never finding one. It is not the most unique take on the theme, but it does have elements of spin. I loved the ripple effects after dashing with the player as well. Overall, I think this was a pretty fun game with some fun boss attacks and stages, solid music, and a nice feeling dash. Good luck with your next game!

Developer

thank you so much for the feedback. you have ideas to make the movement better on keyboard? with controller your problems will be fixed. i agree though on keyboard its not precise enough but couldn think of a better way to implement it.  maybe follow mouse. thx for playing! :)

Submitted(+2)

The initial level's background looked rather blurry, but once I was in the boss fights, with the much nicer backgrounds, the overall visual aesthetics looked quite nice. I can see why you'd recommend controller, but I didn't mind the controls on keyboard. The music was nice and there were a decent amount of SFX. There were a fair few unique boss attacks, which is always nice. The mechanic is also interesting, having to dash towards danger to deal damage.

Nice submission.

Developer(+1)

thanx for playing! <3

Submitted(+1)

Had fun playing the game! I wasnt very good but still enjoyed it, controls were very easy to understand right away.  Overall good job on the game!

Developer (1 edit)

awesome thanx for playing   love to hear it!  :)

Submitted(+2)

I defeated the boss and going to the center, and then a projectile hits while I am in my last health bar and I have to start all over again. No...... I am not mad. Just kidding

Loved the 4 elemental bosses, Loved the different attacks. The most challenging are the projectiles that follows. Great boss designs. Good game overall.

Developer

1 hp and a dream :D love to hear it thanx for playing! . iframes when getting hit incoming with next patch xD

Submitted(+2)

Hey you made a fun game! Nice job, not too hard not too easy, figured out how to play easily, didn't know about the healing circle till later, congrats on submission and good luck!


I rated and submitted to return the favor of your rate submission of my game below! - If others read this, RATE/REVIEW my game to get me to try yours as well! Thanks!

Submitted (1 edit) (+1)

Did you mean to create a game that I would've played on my MS-DOS PC? This game brings me back to older games in that time period - it's great. I dig the compressed background in the hub world and the compressed sound. Again, I'm not sure if this was intentional but its really cool haha. One thing I would change is that I typically don't like waiting for a game to decide when I can attack. Maybe introducing something where I can influence when and where the circular area to dash through spawns would be nice. Overall it's very good.

Developer (1 edit)

thank you for your feedback. thats a great idea if we could influence the area where it spawns. i agree, having to wait is not very fun! glad you liked it, thanx for playing <3

Submitted(+1)

This game is lit, I love it bec I love bullet hells and no the difficulty is fine bec its supp to be hard and require reflexes thats what bullet hells are all about! Goodjob!

Developer (1 edit) (+1)

awesome love to hear it! :) ya it was tough to balance the difficulty correctly to be enjoyable for everyone. fortunately i had some non gamer friends playtesting it but they didn have to play hundreds of games so they had more time xD

Submitted(+1)

This game looks very pretty and some of the mechanic seem similar to the ones we designed. Great minds think alike :) I would had made it a little easier. I eventually gave my players infinite lives and added competition by haivng people compete by time.

I agree with bashindan that a little introduction would had been nice, you can still add it to the itch.io page. Adding points or something else would had been nice as well.

Developer

thanks so much for the helpful feedback. after also reading bashindans feedback ill add some lines of dialog in the lobby while not hindering the player to start the game immediately :)  thx for playing <3

Submitted(+3)

Looking at the game and gameplay made me curious about the world.  I want to know why I'm doing this, what am I, why does dashing through the fairy ring damages the boss. From the title, I can infer that nature is off-balance and I'm working to put it back in place, which is why the bosses are elementals, but everything else about why I'm doing this isn't clear, and I think having those things in mind would increase my motivation to continue trying the game.

I think the gameplay is a bit flawed in that I'm not truly engaging with the boss in this battle, just doing what I can to pretend it isn't there to find the fairy circle and damage it. Searching for the circle is also a bore. Ways to solve this problem would be the fairy  circle being A) an attack the boss sends, and unlike the others you dodge, this one you must hit or B) a hostage of the boss, and there's something I must do to release it and let me damage the boss.

I very much like the music, and the cute rabbit thing you play as. It's a good project, enough that I want it enhanced to truly feel like liking it.

Developer (1 edit)

awesome thank you for your feedback. will keep your ideas in mind. sometimes finding the proxy didnt feel so rewarding thats true. will push lots of updates when we can again. will also add some lore in the lobby without hindering the player to start playing immediately :) thanx for playing <3

Submitted(+2)

nice game but hardy for me... i'm oldman )

Developer

xD thanx for playing really appreciate it!

Submitted(+2)

I love this game ! Maybe the lightning cloud is too hard to dodge, but I love the idea of HealPoints and also DashPoints that make damage to the boss. Also, thumb up for little miniature world, which incarnated by a bug so very consistent ! 

Solid submission :)

Developer (1 edit)

thanx so much for playing! i was worried it might be too hard. it only has 1 active frame so i didnt know how to make it easier but will try adding a visual marker in the next patch. thanx <3

Submitted(+2)

Nice game! The combat quite challenging despite the simple control. Maybe give the player some invincibility frame will be nice.

Developer

sounds good, will add a hurt state during which player has iframes. will upload as soon as they enable again. thanx for playing! <3

Submitted(+3)

Very fun, and I found the bosses' attacks very interesting and unique.

Developer

glad you enjoyed it !

Submitted(+3)

That was fun! It is quite telling that I spend at least twice the time then I wanted to spend on each entry!

Took me a moment to figure out that the slow effect on the 2nd boss can be dodged.

My only complaint (and that is really nothing important) is that the UI could need some more love.


Well done!

Developer(+2)

love to hear it! thx you for the feedback. gave the UI some love today and i will update as soon as they enable it again <3

Submitted(+2)

I LOVE the music! When I started boss 1 and the piano hit, it was like a serious Kirby or Halo fight. I also really like the spin dash thing to hurt bosses its awesome. Could you review our game too? I want more people to see it :D 

https://itch.io/jam/boss-rush-jam-2025/rate/3251773

Developer(+1)

love to hear it! <3  i have a linux machine i was hoping for browser build

Submitted(+1)

That is fair, that is sadly out of my control but I can reccomend Wine to play the game on your OS.

Submitted(+3)

Had fun playing this one, I was able to beat the first boss but kept getting zapped on the 2nd one lol. As for feedback, I did wish the boss's health bar looked more like the rest of the UI. Overall I had a good time playing this, and great job of having challenging and fun boss mechanics

Developer

thx for playing! awesome i gave the bossbar some love and made it look consistent with the player hp   will update asap :)