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(+1)

I don't really understand what I am supposed to do but I don't think what I was doing was the meant way to play. So I spent the entire game with my zip head off the main body and kept on attacking the boss and I practically didn't take any damage during any of the three bosses. Idk if that was luck or if that was the idea.

Anyways, to me the bosses felt pretty easy to defeat, and not much of a challenge, chomper feels way worse than roller, I didn't even switch to chomper during that run. But the game has some astonishing visuals, cool asf main menu, and I love the music.

(+1)

That sounds like a pretty lucky run, every boss has some way to attack the upper side of the arena, if I get back to this I will probably add more moves and intelligence to the bosses for when such thing happens.

 Yeah, In the end I decided being able to control your head was the main challenge and not really the bosses. Chomper doesn't do the charged launch instead I makes an area attack when he bites to be able to do some combos and latch to the enemy (kinda, needs better coding). Thank you so much for liking the visuals! it was my main focus for this jam!