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(1 edit) (+1)

Mecha Gang Rise UP!

Neat concept. I like the dungeon crawl aspect and grid like movement. The turning felt really cool! I played through a few times, but was never able to beat the boss. Great job on the grid inventory and different pieces taking up different shape spaces! Good job on the models as well.

I would have liked to see what the different items did/stats for my bot so I could understand what I was equipping and why. The overlay when fighting looks cool but there wasn't anything to really do once I interacted with a bot. Felt like there wasn't much strategy involved with trying to figure out what I wanted/needed to use to fight against each bot. With an automated turn-like such as this one you'd probably want to really get in deep and surface info to the players about what each piece is doing/damage numbers so they can make decisions. Flesh that bit out.

Overall good.