I’m really confused. I’m tryna make a PF map, and this thing only works with a checkpoint. Look at this track, only press forwards. Then, go into editor and change the straight block marked by the arrow to a checkpoint and go again. Could someone explain? Here’s the map: v3KAHxWa0NGafB4p9YlBGZAEoBokaiEff3fXPQSE8ffA5bBYeZEGfMZODMBkFTw0PTMBTnMKJDsAXGgqkRmhziF4sYFOLAAeqhaMM
yea, I tried to play a map that had over 900 checkpoints and the start was like playing in slo motion. But I’m still confused because a single checkpoint isn’t much. Maybe it has something to do with the noise of going through a checkpoint and how that might take effort from the game instead of no noise. I’m also puzzled.