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Very polished art and assets in this game. After a bit the music got repetitive but I feel like that can be fixed with a longer track? The tutorial, while informative, is very wordy and the avg player might just speed through it and hope for the best. I've learned a lot lately and majorly that people will tend to do everything to avoid as much as possible. It was well written, though, and by the time I was done I pretty much understood what I needed to do so good job on that. The font is kind of hard to read for me and I had to really slow down to make sure I was seeing the words correctly.  Character and enemy designs are spot on and I love the gameplay. This is definitely I can see myself playing many, many, many levels of.  This game is definitely something I'd love to see a full version. Great work!

(+1)

Thanks for all your feedback! I really appreciate the compliments and detailed analysis. I've gotten a lot of comments on that tutorial, which I will admit was done lazily. If I had the time and willpower, I would've made players perform certain actions to progress through the tutorial and divide the info into small bit size portions. About the font, I agree it's sorta hard to read. If I revisit this project, I'll be sure to find a font that works better at that tiny size, or even make it myself.

You did a super great job with the amount of time we had! It is very admirable. As a suggestion, if it's possible you could keep the font as is and in the game settings the player can toggle between fonts depending on their visual ability.