Zombies were solid, nice textures and animations! The aiming could use some work, and maybe some kind of indicator that a zombie is actually dead vs hit but not dead. I couldn't tell if some required more than one shot or if they were just stacked on each other. I didn't have headphones on so I'm not sure if there was spatial audio but I feel like it could help a lot with hearing zombies that aren't in view, and add some ambient creepiness. Fun game!