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(+1)

Zombies were solid, nice textures and animations! The aiming could use some work, and maybe some kind of indicator that a zombie is actually dead vs hit but not dead. I couldn't tell if some required more than one shot or if they were just stacked on each other. I didn't have headphones on so I'm not sure if there was spatial audio but I feel like it could help a lot with hearing zombies that aren't in view, and add some ambient creepiness.  Fun game!

Thanks for playing , yeah I think I will probably add more blood to show they are actually dead, there is a play sound at location node so I should probably check they are all set to that, thanks for suggestions