cool thanks for the feedback, how do other games deal with color blind?
bake12345678
Creator of
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Thanks for the encouragement,
1.clairty and visible definitely need to be strengthened
2. I was going for the tetris random blocks idea, so random bullets , but it might be too annoying I think tetris limited the randomness if future tetris, i.e original tetris it was possible not to get a line for like 20 blocks
3. yeah I think other people update their page with known bugs I guess I should do that too
Fought evil and it my ass then got respected for heroism then I think it crashed or unless that was my ending,
I think its pretty cool , maybe use numbers instead of letters as its easier to press the different options? I think this game is about the story , and perhaps consistency in the art , as it feels weird getting human pictures when I am a beaver
Thanks appreciate the feedback, am currently doing one of my other jam games, might come back to this at some point
might make different characters that have different colour orders and abilities , as I think other people wanted standard order so a standard default character makes sense
The other changes are more bugs I think with unreal as emissive red is very orange looking and physics can be janky to tweak
I played a similar game in GMTK , I think the guy showed the gravity lines, it just feels like I am just doing trial and error, as its difficult to gauge how the ship will react
you can try his game by having the lines visible I can do the levels in 1 go rather I think it took me 10 + tries to do the tutorial
https://rutvij99.itch.io/gravity-well