Congrats on finishing the jam! I managed to get to wave 6 or so.
Really addictive game - I had a lot of fun with it! The music was nice and the SFX added to the frenzy of being shot at. Art was clear and easy to understand. The music slowing down during upgrade period and speeding up again during play was a nice touch.
Some areas of improvement:
- I didn't really understand what each upgrade would do for me - would be nice if when you hovered there was a description
- The starting screen explained the metal resource ticking down during gameplay but I didn't understand why the DNA would tick down
- I could not do a single upgrade after the first wave - would be nice if it was guaranteed. It feels like a wasted upgrade period.
- Getting DNA was very difficult because it seemed to always disappear for no reason. The best strategy I found for this was to leave all the bodies on the floor and sweep them up just before the wave ended
- It was hard to tell but I don't think the Red/Blue soldiers give more DNA when killed - given the amount of damage they do it would be nice
- I wish I could run over enemies
- Enemies would spawn and start shooting off screen or spawn behind you, would be nice if it was always at the edge of the screen and you had a second or so to see them before they start shooting. If this change is made they should probably be invincible until they shoot.
Drones are cool. Great job!