Yeah, the head priest was still there. And it was still the line about investigating the cult, I think.
Dark areas I just find annoying. Sure, it makes it more difficult to navigate, but it also makes it a lot more annoying to find details. I find that the case for almost all games with darkness mechanics. And often you're given a crappy flashlight that less bright than a single candle, but only in a small cone forward. While that's not the case here, the view is still rather small. It can work if you want a specific challenge, but for dark areas in general it's just a pain.
Speaking of art, though, I decrypted the MC images for sprites and face so I could change hair and eye colour to match what I wanted. Having an option for customisation like that is nice, but if you can get around it like I did, it's not that important.