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(1 edit)

The game is really cute and fun! Sadly I’m not one for narrative games so I skipped through most of the dialogue, though I do love rocks though. The music, artwork and sound effects are all really nice.

Considering I skipped most of the dialogue, at times I was a little confused as to what I am supposed to do, and while I get that this is mostly a narrative game, a quest tracker or todo list of what I’m supposed to do would be great. I like being able to spin around and deforest the entire forest. The GTA in me would have loved to be able to spin in town, to… give the NPCs a friendly hug. I like being able to bounce off enemies and the mushroom, as well as the slowmo that shows when you can do that.

Though a slight issue I found was bouncing at the side of the map and beside an ally. This causes the player to bounce rapidly between the ally and the map border, killing the ally extremely quickly (so fast that the ally goes into negative HP).

I like the work put into the sound effects to portray the game, and while I don’t really play narrative games, I can see how much work you put into the dialogue and story of the game. The game is a good prototype of the game jam, and I hope for some minor updates to polish the game more! Great job!