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I don’t know if my numbers are correct but if they are.. in theory the max possible “3 stamp run” would be 331/365. I don’t know if it’s possible in acount to levels.

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This information needs leveling information to accompany to make it truly useful. Just did a quick and dirty full clear to get this data,
will analyze it in a moment to see what a "perfect run" would look like.

Edit: Level 11 is 18 for level up, not 17, I had to check again because math wasn't mathing.

Ok, I've done the math, you have EXACTLY enough health to be able to reach 325 on a three stamp run, so leaving just the walls, the rats (rat king is fine), the lovers, and the egg. You need to use your first HP scroll once you're on 9 hearts, even with perfect play that's as best as you can get. To pull that off, you also need to find the three exp chest as well as isolate the gnome BEFORE you reach 10 hearts and can pop the Lich, just to have enough EXP. Then you should be able to just spend your scrolls as needed, prioritizing level ups. You should be on track if you use your second health scroll on 11.5 hearts, and then one scroll per level before you run out.

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I was a fraid of that. Hunting down the gnome before 10 seams super hard. Well now we know time to grind 🤣

303 so 22 to go!

Awesome work!

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Couldn't have done it without you doing your own due diligence, thank you for that.

After a bit of experimenting i believe the lack of something meaningful to hit that takes 1 heart is a real problem mid (5-10) game.

You have to push to find the minotaurs/chests/gnome but you end up in a situation where you hit a 6 with 7 hearts or a 5 with 6 hearts.

225 score 3 stamps might be just to much luck to be a fun chalange 🤔

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319 so 6(5) to go.

This is by finding the 3 chests before heal but still using one heal before finding the gnome alsow finding the gnome after 10 hearts having to heal once more… and one agrovating miss click in the end game costing me 1point. So a 3stamp run not finding the gnome before 10 hearts, I can confirm 320 is possible.

Someone was kind enough to tell me how to activate debug mode on the current version, so I was able to test some things. First off, 325 is the max possible with 3 stamps, I can verify it. Second, for a full clear run, if you play perfectly optimally, you will end with 13 hearts remaining, so that's how much total wiggle room you have to secure a full clear. Which, honestly, feels impressive considering how doable it is amidst those with practice. Love this game, love poking around in it, thank you for putting in the hard work of breaking it over your knee.

Just providing proof that it is technically possible

I’m I understanding you correctly that a 100% optimal run ends you with 13 heats after clering evryting exept walls, rats, egg and lovers?

If so that would mean taking down 4 walls is possible you netting you a total of 329 point with one heart wiggle room.

Oh, no no, the FULL CLEAR is possible with 13 hearts remaining. The 3 stamp clear is still 325 on the dot with no health leftover. Sorry for the confusion

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This is a very minor thing, but while the EXP math is correct to my eyes, its important to note that the 9 HP scrolls on the map include the ones in the chests. So there are 2 in the chests, and then 7 otherwise (2 of those 7 being entangled with the Lovers, of course)

Yes, this is badly explained in my data as taking scrolls yealds no points.

9 scrolls total = 5 random on map + 2 chests + 2 from lovers.

In a “Max stamp run” the max scrolls leavs you with 7 scrolls as you can’t kill the lovers.