we are just making up runs left end right.. i love it
gronken
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I cant speak for the designer of the game but for me it has more to do of the spirit of lerning patterns and secrets then game of minesweeper.
Its like a 5 minuts game of caves of qud, any other roug or tactics game with random elements. It maks you feal a bit smarter for every “death” and still adding to a new experience the next run.
I don’t think this game in any way, shape or form takeaway anything from the original minesweeper. If anything it may add to it if people find this game intriguing.
And i don’t think the minesweeper mechanics is the core of this game at all… it’s just the thing to deliver the experience of progress.
Not trolling! just telling you my 2 cents! (Probobly worth nothing) 😉
319 so 6(5) to go.
This is by finding the 3 chests before heal but still using one heal before finding the gnome alsow finding the gnome after 10 hearts having to heal once more… and one agrovating miss click in the end game costing me 1point. So a 3stamp run not finding the gnome before 10 hearts, I can confirm 320 is possible.
After a bit of experimenting i believe the lack of something meaningful to hit that takes 1 heart is a real problem mid (5-10) game.
You have to push to find the minotaurs/chests/gnome but you end up in a situation where you hit a 6 with 7 hearts or a 5 with 6 hearts.
225 score 3 stamps might be just to much luck to be a fun chalange 🤔