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I can't help but feel that you went for a really cool and fun concept here, but there is just one bit of the execution that makes playing it very difficult: the controls. If you're going to make a platformer than the player must be able to have very tight controls over their movement. The problem here I think is that when you turn your character by walking a different character, it doesn't just move in that direction, it slowly turns there, while moving in a little bit of a circle. This makes it very hard to stand on the little platforms. I also think it's pretty hard because the white platforms on a white background are very hard to see, which makes judging distance pretty difficult. Other than that, I did really like the visual style and the gameplay choices. The holes give an interesting dynamic to the platforming and gives you multple objectives within the levels, which is good. I did like the little animations and minimalistic graphics, but it was just too difficult for me to finish the game, unfortunately. Anyway, good job on the game and with a bit of tweaking this can be really fun! :D

Thank you a lot for the time passed on this comment. This is gonna be help full :)