The player control need more polish. I liked the rotion of the camera a lot :)
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Shadow Of The Hole's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #69 | 3.840 | 3.840 |
Innovation | #172 | 3.240 | 3.240 |
Audio | #186 | 3.080 | 3.080 |
Overall | #211 | 3.173 | 3.173 |
Game Design | #246 | 3.160 | 3.160 |
Fun | #314 | 2.840 | 2.840 |
Graphics | #326 | 2.880 | 2.880 |
Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Cool! Good use of the monochrome palette and the switching was clever. How did they make it through that black hole? I'm scared of spacetime entanglement
A really nice idea, the player controls on the other hand, not so nice xD
Love the mechanic with the camera control and the whole black/white holes thing. I wish you the best of luck in making games, because you clearly knew what you were doing here :)
Some suggestions for you.
- If you want the player to jump in small platforms, you probably need to let the character be able to turn the direction instantly. In your case, the character would often fall out the platform due to the turn mechanic.
- Since you have a white/black background transition, it would be better to change the color of platforms too. It's pain to jump between white platforms with a white background.
- The music and sound effects are fine. But just don't fit the style of your game. You would probably need a pixel art character for this type of sounds. Otherwise, it's better to use a more modern one.
The idea and concept of your game is okay. There are just some improvements that can make your game even better.
It's also good to see that you made the volume slider and dialogue system.
Keep it up.
I really like this game, but the movement is annoying. When you turn and the player moves it's just too hard. Everything else is great and I like it!
nice game great work dude !!
btw i rated ur game can u do the same pls ?? and thx any way !!
❤️❤️❤️❤️❤️❤️❤️❤️❤️
I can't help but feel that you went for a really cool and fun concept here, but there is just one bit of the execution that makes playing it very difficult: the controls. If you're going to make a platformer than the player must be able to have very tight controls over their movement. The problem here I think is that when you turn your character by walking a different character, it doesn't just move in that direction, it slowly turns there, while moving in a little bit of a circle. This makes it very hard to stand on the little platforms. I also think it's pretty hard because the white platforms on a white background are very hard to see, which makes judging distance pretty difficult. Other than that, I did really like the visual style and the gameplay choices. The holes give an interesting dynamic to the platforming and gives you multple objectives within the levels, which is good. I did like the little animations and minimalistic graphics, but it was just too difficult for me to finish the game, unfortunately. Anyway, good job on the game and with a bit of tweaking this can be really fun! :D
That's a weird game but have something to say and good enough gameplay, Nice work :)
I really like the concept you got going on here. The jump is a bit airy which is okay but does not pair well with how the player moves. You move in a small circle if you try to rotate rather than instant turning in that direction which makes it really hard to control on some of those tight platforms. I think the game idea is great and I like the visuals.
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