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(1 edit) (+1)

Hey, I appreciate your perspective, and I totally understand your point. As a musician, when I hea AI gen music, it sound like garbage most of the time.

For me, AI is just another tool—like a DAW for musicians or a game engine for developers. It doesn’t replace creativity but helps fill in the gaps, especially for solo developers who might not have expertise in every area. I've learned HTML and a bit of PHP, so I focus on my strengths—making SFX, UI, and sometimes pixel art. AI helps me bridge the gap in coding, allowing me to bring my ideas to life while I slowly learn JavaScript to better modify and refine the output. Of course an output 100% AI is just garbage, for example AI generated images with absolutely no human touch.

This game was mostly an experiment to develop a 1-bit dithering shader for a new project (Apollo 19XX). To be honest, I was a bit lazy with this one, but in Apollo 19XX, I’ve put much more effort into my skill areas, crafting each SFX and UI piece by piece. What really bothers me, though, is AI-generated 3D models—I’d rather avoid them entirely and usually try to rely on free assets instead.

Also, as a musician, I know that there are far more of us than there are coders, so finding a team isn’t always as simple as it sounds.

In the end, I think this is part of game jams: we are actually two humans that are sharing their toughts, and I think this is one of the best part. But I will for sure think more about all you've said!

Thanks for the thoughtful conversation! Hope to see more beautiful games made by you :)