Thanks everybody for your patience <3
Plasmator Games
Creator of
Recent community posts
Theme: "The Forest"
Vast and mysterious, the forest has inspired music for centuries. It can be a place of serenity, where sunlight filters through towering trees, or a realm of darkness, where unseen creatures stir beneath the canopy. It may echo with the gentle rustling of leaves, the distant call of birds, or the deep, resonant growls of something lurking beyond sight.
In this jam, let the forest guide your composition. Will your music capture the wonder of an untouched glade, the haunting stillness of an ancient woodland, or the pulse of life thriving beneath the branches? From folk melodies to cinematic soundscapes, from eerie ambiences to energetic tribal rhythms—any genre is welcome, as long as it tells the story of The Forest.
Hey, I appreciate your perspective, and I totally understand your point. As a musician, when I hea AI gen music, it sound like garbage most of the time.
For me, AI is just another tool—like a DAW for musicians or a game engine for developers. It doesn’t replace creativity but helps fill in the gaps, especially for solo developers who might not have expertise in every area. I've learned HTML and a bit of PHP, so I focus on my strengths—making SFX, UI, and sometimes pixel art. AI helps me bridge the gap in coding, allowing me to bring my ideas to life while I slowly learn JavaScript to better modify and refine the output. Of course an output 100% AI is just garbage, for example AI generated images with absolutely no human touch.
This game was mostly an experiment to develop a 1-bit dithering shader for a new project (Apollo 19XX). To be honest, I was a bit lazy with this one, but in Apollo 19XX, I’ve put much more effort into my skill areas, crafting each SFX and UI piece by piece. What really bothers me, though, is AI-generated 3D models—I’d rather avoid them entirely and usually try to rely on free assets instead.
Also, as a musician, I know that there are far more of us than there are coders, so finding a team isn’t always as simple as it sounds.
In the end, I think this is part of game jams: we are actually two humans that are sharing their toughts, and I think this is one of the best part. But I will for sure think more about all you've said!
Thanks for the thoughtful conversation! Hope to see more beautiful games made by you :)
Thanks you very much for your video and your feedbacks! I had a fun time looking at the video, also from your video look like lighting is not working properly as it should (you can see in the screenshots), did you played it on the browser version or on the exe version? And thanks for all your kind words in the video, I really appreciate. Of course I will contact you for voice actoring in future, will be amazing! Thanks again :)
Hey mate thanks so much for your feedbacks!!! Not sure about the torchlight bug, I will investigate on that. Yup I'm aware of the dialog not disappearing, you can close it by pressing again F, but I suppose is not that obvious so I will adjust it to automatically disappear when player is far enough :) thanks again and really glad that you had fun playing with it!