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Plasmator Games

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A member registered Feb 26, 2023 · View creator page →

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(1 edit)

Hey mate thanks so much for your feedbacks!!! Not sure about the torchlight bug, I will investigate on that. Yup I'm aware of the dialog not disappearing, you can close it by pressing again F, but I suppose is not that obvious so I will adjust it to automatically disappear when player is far enough :) thanks again and really glad that you had fun playing with it!

Here it is! Enjoy :) https://plasmator-games.itch.io/apollo-19xx

Glad that now everything is working :)

Oh I see! I will try another of couple of times ;)

Thanks you! Yeah I'm experimenting a bit with those minimalist aesthetic and I'm falling in love with it. SFX overhaul is coming soon, the game end should now be fixed with the last update :) thanks for the feedbacks!!

I love how the cockpit is curated and the chair mechanic, really nice. I really feel I'm inside a submarine :) I won quite fast but I'm not sure I was on the right spot

That cool! I really love how you created the snow particle effect, I think could be nice to give a more casual respawn position of the snowman, could make everything more dynamic! Nice work :)

Wow thanks you!!! I will try it, did you've already uploaded it? :)

I never tought that someone could make a video on my game lol thanks you so much for your feedbacks and sharing it :) yup I've updated the collision so now falling is prevented. I'm making another larger project with a similar aestetic, I will let you know when come out!

Thanks you so much, I really appreciate your help :) I updated the broser version, open it and press F12 to show the console. Try to move and screenshot any text appear on the log. My email liuterialimandri@gmail.com

This is damn difficult, but I LOVE IT!!! You did a great job. Sometimes graphic is a bit too pixelated but all the mechanics, VFX and SFX are absolutely awesome

The web version should be fixed now. Not sure why you can't walk with the exe one, I will investigate further

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ok, thanks for the fast reply! I will take a look where could be the problem and try to fix it tonight ;)

It could also be that you don't have node.js installed, the game need it to run (but if the problem is only the movement, the issue is probably something else)

Hey mate, I'm very sorry that you was unable to play the game! Can I ask you if you have played it trough the browser or trough the exe? The browser one look like have some glitches I've to fix asap. Let me know, some fix will anyway come soon :)

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Thanks you very much! I put a lot of effort into the shaders effect, and I'm quite satisfited :)  Now I have to focus on some bug fix, but the gameplay should be smooth enough already

Game made for the 1-Bit Jam 2025, the game is still not polished, uploaded earlier to have some feedbacks. 

https://plasmator-games.itch.io/keep-walking

__________________________________________________________________________________________________________

You wake up in an unknown forest. The sky is black, the world around you drained of color—ashen trees stretch like skeletal fingers into the void. The air is heavy, silent. Too silent.

You are alone.

…Or not?

Something shifts in the distance. A whisper without a voice. A shadow without form.

Just keep walking.

Keep walking.

Thanks :) Sure, I'm open for collaborations / team up, I've sended a message on Discord

Thanks!!! Yup, I've balanced a bit the difficulty, let me know how's going now!

silly question, the game have to be previously uploaded on itch.io, or I can submit a game that I'm working on earlier and bit yet uploaded on itch.io as demo/alpha?

For anyone who want to join: here is a tiny free soundpack that I've made for the jam and you can use  for any project!


https://plasmator-games.itch.io/ftd-free-soundpack

Here is a tiny but useful free soundpack that you can use for this jam or any other project

https://plasmator-games.itch.io/ftd-free-soundpack

thanks everybody for partecipating and put your effort to make some amazing ecosystem simulation games! I'm sorry If I was not so active, I have some personal problems in this month so I didn't have much time to dedicate on the jam.


WINNERS

I kindly ask to the winners to share their email here or contact me via liuterialimandri@gmail.com  , on monday I will send the asset pack as promised!

https://discord.gg/qnMDC45J

📌 Horror Tapes Jam – FAQ

❓ What is this jam about?

This jam is all about creating a horror game that feels like a lost recording, found footage, or live broadcast. The core theme is "Horror Footage", meaning your game should feel like it was captured through a camera, whether it's a VHS tape, an old film reel, a corrupted surveillance feed, or even a futuristic sci-fi transmission

👥 Who can participate?

Anyone! Whether you're a solo developer or part of a team, a beginner or an expert, you're welcome to join. This jam is a great opportunity to meet new people, experiment, and test your skills!

🎥 Do I have to use VHS effects?

Nope! VHS-style visuals are a popular choice, but not required. The main theme is "Horror Footage", so your game can be based on:

  • 🎞 Old film reels from the early 1900s
  • 📡 A sci-fi, futuristic clean broadcast
  • 🏚 A creepy home video recording
  • 🎥 A lost documentary or news broadcast
  • 🕵️‍♂️ A mysterious found surveillance tape

As long as your game feels like recorded footage, it fits the theme!

🎮 What game engines can I use?

You can use any game engine or framework you like, including but not limited to: ✅ Unity ✅ Unreal Engine ✅ Godot ✅ GameMaker ✅ Construct ✅ Phaser ✅ Custom engines

💻 Can I use AI-generated assets?

Yes! AI-generated assets (art, sound, etc.) are allowed, but you must disclose which parts of your game were made using AI.

🚫 What content is NOT allowed?

  • No NSFW content (explicit adult material, extreme gore, etc.).
  • No hate speech or offensive content.
  • No copyrighted material—all assets must be original or free to use.

🔊 What are the judging criteria?

Games will be rated by the community based on: ✅ Adherence to Theme – Does it feel like a found horror tape? 

 ✅ Sound Design (SFX) – Does the audio help create a terrifying atmosphere?

 ✅ Visual Effects (VFX) – How well are camera/footage effects implemented? 

 ✅ Gameplay & Mechanics – Is the game engaging and immersive? 

 ✅ Polish & Execution – Is it well-crafted and functional?

Bonus: Extra points for exceptional camera work and immersion!

🏆 What are the prizes?

🥇 1st Place:

  • My "Static SFX" and "Horror Ambient SFX" sound packs.
  • A collaboration with me to create a custom soundtrack or a small pack of sound effects for your game!

🥈 2nd Place:

  • Both "Static SFX" and "Horror Ambient SFX" sound packs.

🥉 3rd Place:

  • Your choice of one of the two sound packs.

🎖 Special Mentions: I may also give 1 or 2 extra prizes to games that deserve recognition but don’t make it into the top 3.

💡 Can I start working before the jam begins?

Yes! You can start brainstorming, prototyping, or even revive an abandoned project ("your pet project") before the jam officially starts. Just make sure the final game is created within the jam period!

🕹 Does my game need to be fully finished?

Nope! Game jams are for experimenting and learning. Even if your game isn’t finished or fully polished, you should still submit it! You’ll get valuable feedback, experience, and motivation for future projects.

🔄 Can I update my game after submission?

Yes, minor bug fixes are allowed, but major content updates should be saved for after the jam ends.

📡 Where can I discuss the jam and find teammates?

You can join the discussion on https://discord.gg/qnMDC45J . It’s a great place to share ideas, ask for feedback, and find teammates!

🎭 Can I make a comedy/parody horror game?

Absolutely! Horror doesn’t always have to be deadly serious. A dark, unsettling, or even comedic approach can work as long as it fits the theme of recorded footage.

📼 Any final advice?

  • Don’t overthink it! Horror thrives on mystery, subtlety, and tension.
  • Atmosphere is key – lighting, sound, and pacing matter more than fancy graphics.
  • Experiment and have fun! Even if your game isn’t perfect, every jam helps you grow.
  • Engage with the community – play and rate other entries, give feedback, and make friends!

📢 Ready to press play on your nightmares? Join Horror Tapes Jam and show us what horrors lurk in the footage! 🎥👁

FEAR THE DARKNESS 01 | HORROR FOOTAGE

Do you dare to uncover the horrors hidden in old recordings?

Welcome to the first edition of FEAR THE DARKNESS, a game jam where you can test your skills, experiment with horror mechanics, and connect with other developers while crafting a terrifying found footage experience. This jam is open to everyone, whether you're a seasoned game developer or just starting out!

The goal? Create a horror game that feels like an unearthed tape, a corrupted live feed, or a mysterious broadcast. The footage itself is up to you! While VHS and analog tapes are a classic approach, feel free to explore other types of footage: 🎞 A lost film reel from the 1940s 📡 A corrupted digital transmission 👁 A futuristic, sci-fi surveillance feed 📺 A clean yet unsettling news broadcast

As long as your game feels like a recorded experience, it fits the theme!

This is a great opportunity to learn, create, and meet new devs who share your passion for horror games!

🎥 Theme: Horror Tapes

Your game must:

  • Be horror-themed, designed to unnerve, terrify, or disturb.
  • Simulate a found footage or live recording experience.
  • Use a camera perspective that enhances immersion—whether it’s a handheld camcorder, security feed, TV broadcast, or something entirely unique.

📼 VHS effects, film grain, distortions, and static are great tools, but not required! The main theme is "Horror Footage", so feel free to create a horror game based on any type of recorded media.

📡 Bonus Points: The better your game immerses the player in the found-footage aesthetic, the higher it will be rated!

🔹 A Friendly Note: While jumpscares can be effective, try not to rely on them as your main source of fear. Instead, focus on atmosphere, storytelling, and unsettling events to create a deeply immersive and eerie experience. Make your game feel like an authentic lost tape with disturbing discoveries rather than just quick shocks!

🏆 Judging Criteria

Entries will be rated by the community based on the following:

✅ Adherence to Theme – Does it genuinely feel like a found horror tape? 

 ✅ Sound Design (SFX) – Is the audio immersive and terrifying? (Analog noise, eerie distortions, static, etc.) 

 ✅ Visual Effects (VFX) – How well are the camera/footage effects implemented? 

 ✅ Gameplay & Mechanics – Is the game engaging, unsettling, and effective as horror? 

 ✅ Polish & Execution – Is the game well-crafted, functional, and immersive? 

 🎥 Bonus Category: Outstanding camera effects and immersion will receive special recognition!

🏅 Prizes

🎖 1st Place:

  • My two SFX sound packs"Static SFX" and "Fear the Darkness SFX"
  • collaboration with me to create a custom soundtrack or a small pack of sound effects tailored to your game project!

🥈 2nd Place:

  • Both "Static SFX" and "Fear the Darkness SFX" packs.

🥉 3rd Place:

  • Your choice of one of the two sound packs.

🔹 Special Mentions I may also award 1 or 2 additional projects with a sound pack if I feel they deserve recognition for their quality, even if they don't place in the top 3!

Soundpacks are avaiable here: https://itch.io/c/5329985/assets-pack

📜 Rules & Guidelines

  • Everyone is welcome! Whether you're a beginner or an experienced developer, this jam is a great way to learn and experiment.
  • You can work solo or in a team.
  • Any game engine is allowed (Unity, Unreal, Godot, custom engines, etc.).
  • AI-generated assets (art, sound, etc.) are permitted but must be clearly disclosed.
  • NSFW content is not allowed—keep the horror psychological, unsettling, and terrifying without explicit adult material.
  • You retain full rights to your game.
  • Only one submission per participant/team.
  • The community will vote on the winners!
  • You can start brainstorming and prototyping before the jam begins! If you have an old, abandoned prototype (or as we like to call them, your "pet project"), you can rescue it and bring it back to life for this jam. Just make sure the final game is created during the jam period!

📆 Jam Duration & Submissions

  • Start Date: [03\02\25]
  • End Date: [24\02\25]
  • Voting Period: [03\03\25]

💡 A Friendly Reminder

Game jams are about learning, experimenting, and growing as a developer.

🎮 Don’t stress if your game isn’t finished or perfectly polished! Even an incomplete or rough game can be a valuable experience. Use this jam to test ideas, get feedback, and improve your skills. Some of the best games started as unfinished jam entries before evolving into something bigger!

👾 Have fun, meet new developers, and enjoy the process. Every project you make brings you one step closer to your next great game!

📼 This jam is all about having fun, meeting new devs, and pushing your creativity! Even if you don’t win, you’ll have a finished project, new skills, and maybe even new friends in the dev community.

Are you ready to press play on your nightmares? Join the Horror Tapes Jam and show us what lurks within the static!

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STATIC SFX Pack

URL: https://plasmator-games.itch.io/static-sfx-sound-pack

Here is my very first sound pack! I compose music since 15 years but I've never thought about making music for games, that was so fun :)

VHS & Static SFX Pack

Bring an eerie, distorted atmosphere to your game with this VHS & Static SFX Pack! Featuring 20+ high-quality sound effects, this pack is perfect for games with VHS-style visuals, found footage horror, or retro analog aesthetics.

 Includes:

Static noise & TV interference VHS playback & glitch effects Deep drones & unsettling ambiences 3 Creepy risers for tension-building moments Whether you're crafting a psychological horror experience or a retro-styled sci-fi adventure, these sounds will enhance immersion and set the perfect mood. Grab it now and glitch your game into a new dimension!

Royalty-free – Use in commercial & personal projects!

All files are in WAV format, with a total of 17 long and short static\vhs noise effect, and 3 risers.

All audio track was made in my home-studio, rendered and refined with FL Studio 10

Thanks for your submission ,I've seen this is your very first game so keep up! Here is my detailed feedback:

THEME 3\5

As other games, this is an acquarium sim, so not really fitting the theme

GAMEPLAY 3\5

Gameplay is smooth and very simple, but do what is planned to do. I would like some more fishes\shrimp species (meaby crabs?!?)

CREATIVITY AND ORIGINALITY 2\5

Not really nothing new or amazing, so I will just give a 2, sorry for that

VISUAL AND AUDIO 1\5

This is where the game really lack. No audio at all, UI is really basic and not very well polished, and graphic is clearly bad ai-maded. You could make more beutiful sprites for animals!

OVERALL EXPERIENCE 3\5

To be your first ever game, is not that bad! Keep up the work and this can become a great acquarium game! Good luck :)

Thanks for your submission ,I've seen this is your very first game so keep up! Here is my detailed feedback:

THEME 3\5

As other games, this is an acquarium sim, so not really fitting the theme

GAMEPLAY 3\5

Gameplay is smooth and very simple, but do what is planned to do. I would like some more fishes\shrimp species (meaby crabs?!?)

CREATIVITY AND ORIGINALITY 2\5

Not really nothing new or amazing, so I will just give a 2, sorry for that

VISUAL AND AUDIO 1\5

This is where the game really lack. No audio at all, UI is really basic and not very well polished, and graphic is clearly bad ai-maded. You could make more beutiful sprites for animals!

OVERALL EXPERIENCE 3\5

To be your first ever game, is not that bad! Keep up the work and this can become a great acquarium game! Good luck :)

Please for any late submission contact me ASAP!

So I reeeealy loved the game! Here is my detailed feedback:

THEME 2\5

Since the game is about acquarium, in my opinion don't really fit with the theme that was ecosystems, even if is about life-forms. I think there is not that much more to be said about.

GAMEPLAY 4\5

The gameplay is smooth, simple and engaging, and collecting all kind of animals and take care of them make me take some good times in the game. It would be cool to add some more interactions with pets and more species. 

CREATIVITY AND ORIGINALITY 3\5

I don't think is quite a original idea, even if whith his graphics and mood it's a really nice game

VISUAL AND AUDIO 5\5

Here I think the game hit the top, the graphics are well done and super cute, everything runs perfectly and smoothly, and the background music reminded me of Hayao Myazaki's music. Overall, it makes the game relaxing and visually fascinating. Great job!

OVERALL EXPERIENCE 4\5

In general I loved the game, even if still quite empty on what you can actually do with your pets, but the game hook and relaxes you.

Small advice: make possible to play game in fullscreen since now the itch.io overlays go over the game and is quite annoying. Keep up the great work, I can't wait to see the updates!!!

I think this game perfectly the theme! Great job! Here is my detailed feedback:

THEME 5\5

I think do not much I need to say about it. Is an ecosystem simulator, as it should be!

GAMEPLAY 5\5

The gameplay is smooth and simple to understand, the encyclopedia is sooooo good. Really a lot of effort here, and I can sped a lot of times to read each species characteristic. 

CREATIVITY AND ORIGINALITY 4\5

Even if I've seen many ecosystem simulator, I think is quite original the idea in general, and the encyclopedia is really a boost on this area. Great job!

VISUAL AND AUDIO 3\5

Sadly I've give you only 3 starts, since audio is completely missing. The pokem-style artwork are cute and variagated, you did an amazing work here! I would love to see some implementation on the background and the soil, tough.

OVERALL EXPERIENCE 4/5

The game is what you expect from a well-structured ecosystem simulator, with a simple but at the same time quite complex food-chain system, with producers, herbivorous and carnivores. Keep up the great work!

If you think you want to keep developing this, and you need music\sfx, just write me I will really like to help on that!

I think this game perfectly the theme! Great job! Here is my detailed feedback:

THEME 5\5

I think do not much I need to say about it. Is an ecosystem simulator, as it should be!

GAMEPLAY 5\5

The gameplay is smooth and simple to understand, the encyclopedia is sooooo good. Really a lot of effort here, and I can sped a lot of times to read each species characteristic. 

CREATIVITY AND ORIGINALITY 4\5

Even if I've seen many ecosystem simulator, I think is quite original the idea in general, and the encyclopedia is really a boost on this area. Great job!

VISUAL AND AUDIO 3\5

Sadly I've give you only 3 starts, since audio is completely missing. The pokem-style artwork are cute and variagated, you did an amazing work here! I would love to see some implementation on the background and the soil, tough.

OVERALL EXPERIENCE

The game is what you expect from a well-structured ecosystem simulator, with a simple but at the same time quite complex food-chain system, with producers, herbivorous and carnivores. Keep up the great work!


If you think you want to keep developing this, and you need music\sfx, just write me I will really like to help on that!

So I reeeealy loved the game! Here is my detailed feedback:

THEME 2\5

Since the game is about acquarium, in my opinion don't really fit with the theme that was ecosystems, even if is about life-forms. I think there is not that much more to be said about.

GAMEPLAY 4\5

The gameplay is smooth, simple and engaging, and collecting all kind of animals and take care of them make me take some good times in the game. It would be cool to add some more interactions with pets and more species. 

CREATIVITY AND ORIGINALITY 3\5

I don't think is quite a original idea, even if whith his graphics and mood it's a really nice game

VISUAL AND AUDIO 5\5

Here I think the game hit the top, the graphics are well done and super cute, everything runs perfectly and smoothly, and the background music reminded me of Hayao Myazaki's music. Overall, it makes the game relaxing and visually fascinating. Great job!

OVERALL EXPERIENCE 4\5

In general I loved the game, even if still quite empty on what you can actually do with your pets, but the game excites and relaxes you.


Small advice: make possible to play game in fullscreen since now the itch.io overlays go over the game and is quite annoying. Keep up the great work, I can't wait to see the updates!!!

Last few hours to submit your game!

Last few hours to submit your game!

That is very cool! Good work :)

Discord: https://discord.gg/KMNxqQ4x

I've no discord server but I can set up one with no problems in the next days!

1. How many games can I submit?

Only **one game per participant/team** is allowed. Pick your best idea and focus on crafting something amazing!  

2. Can the jam organizer participate in the jam?

Yes, as the organizer, I will also submit a game. However, if my game earns a spot on the ranked podium, I will automatically forfeit my prize to the next eligible game. This ensures fairness and encourages the community to shine!  

3. Who will judge the games?

This jam is community-driven, so **every participant gets to vote** on the submitted games. Make sure to try out as many games as you can and vote fairly! The collective votes will determine the winners.  

4. Can I use pre-made assets?

Yes, you can use pre-made assets (art, audio, etc.), as long as you have the rights to use them and give proper credit. However, the core gameplay and simulation mechanics must be created during the jam period.  

5. Can I work in a team?

Absolutely! You can participate solo or as part of a team. Just remember that only one game submission per team is allowed. 

6. Do I have to stick to the theme?

Yes, your game must align with the ecosystem simulator theme to be eligible. This includes games focusing on balance, interdependence, and the dynamics of ecosystems, as described in the jam’s details.  

7. What platforms should my game support? 

Your game must be playable on at least one of the following platforms:  

- Browser (WebGL/HTML5)  

- Windows  

- Mac  

- Linux  

8. Can I update my game after submitting?  

Yes, you can update your game as many times as you like until the jam deadline. After the deadline, no changes can be made to the submission.  

9. What happens if my game contains inappropriate content?

Games with NSFW, offensive, or overly disturbing content will be disqualified. Please ensure your submission is clean and appropriate for a general audience.  

10. Do I have to make the game in English?  

Yes, all in-game content (menus, instructions, and text) must be in English. However, the game title can be in any language as long as it is appropriate.  

11. What if I don’t vote for other games?

This jam thrives on community participation! Please try to play and vote for as many games as you can. It’s a great way to support your fellow developers and ensure a fair voting process.  

12. How will the winners be announced?

Once the voting period ends, the results will be announced on the jam page. Rankings will be based on the community’s votes. If my game places in the ranked podium, my prize will automatically go to the next eligible game.  

13. Can I get feedback on my game?

Yes! Many participants leave comments and constructive feedback during the voting process. It’s a fantastic opportunity to learn and grow as a developer.  

If you have more questions, feel free to ask! Let’s work together to make this jam a celebration of ecosystems, creativity, and community. 🌿