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The atmosphere of the game is scary. And the idea itself is cool. But I couldn't move. Neither in the web game, nor in the downloadable game I couldn't move.
Damn, I still trying to figure out why this is happening. Majority of users had no problems at all, but another person had the same issue, but now should be fixed. I will investigating further. Thanks for your kind feedback :)
Good idea, but IA.
thanks for taking the time to play it! Yeah I get your point, but you actually know that AI can not yet build a game from zero?
Yes, but a game jam is an event where human collaboration one of the core pillars. Almost all solo participants search other members to fill the gaps. You could have seek a programmer to form a team.
I get that some people like to work alone, I am one of thoose, I get you. But tho IA based games are not against the rules game making, and more hobbist, is a very personal craft, one that every layer you use distances you from the product. You could make that point too about Game engines, and you will be correct in doing so.
But Game engines aren’t inherently toxic to the industry, Generative IA models are. There is no way of denying that.
I am not saying this piece doesn’t show effort, passion or dedication. I will not rob you that fact. I see the vision, the time and the motivation when I play. But using this tools goes against the very essence of game jams and passion driven development in my opinion. I highly encourage you to take some time to think about what is the creative process of making a game and then take the decision you think sits better with your conclusions.
Edit:
Wow that was pretentious. At the end the message was diluted, I will make it one phrase:
Im glad you are making games, but I cant ethically like the way you are making them, but you do you. Gatekeeping == bad
Too creepy, i was ready for the jumpscare!
thanks you! :)
Genuine question, how much of this was AI generated?
good question. I would say 50-60% of the code was generated, and I edit and add stuff. Models are simple three.js generate geometrics exceptional the "slenderman".
THE SILENCE COVER YOU