played the windows build because who likes web builds
it was neat, the movement felt very unintuitive tho:
- whenever you moved into a wall/solid surface even at a slight angle, your momentum just completely stopped, which was incredibly frustrating
- the walljump would probably feel better if you got a slight kick upwards
- the slide was delayed by about a second whenever i tried to start it, which made the boss's 3rd phase very frustrating because of the beam attack
- being able to run up walls instead of sliding down them felt pretty unintuituve
the enemies' hurtboxes could've been bigger
whenever i got close to the boss, the screen shook like crazy, which, if it was even intentional, should be toned down by a lot
the boss was very frustrating in general - it was hard to get enough fingers while also having to not die from the insane amount of enemies and dodge the attacks of the boss