Really niche, experimental but well performed concept! Game is very simple but was really fun to "f*** around and find out" in.
I thoroughly enjoyed it!
Yeah, I definitely want to have more mechanics and settings for the vehcile as well, including distributing power for acceleration and steering and handling. As well as really exploring forms of audio/visual/tactile feedback for the underlying mechanics in the vehicle. Not to mention lore about the sci-fi physics of the situation.
There are a lot of directions to take. I am going to try to integrate them into my more longterm project that is still in pre-development, but hopefully I can revisit the concept of focusing on performance tuning in more of a sequel...