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(3 edits) (+2)

2nd attack bug: Fixed!
lvl 3 interrupt bug: Fixed!
lvl 3 infinite duration bug: I had it happen once randomly (the first time I launched after installing the new version). Isn't reproducible like it had been with the interrupt bug though. So fixed-ish?

And the ghost hit bug is also less consistent now, but still sometimes happens.

From my testing so far in the new build, the bug never triggers when the combo includes:
-a missed attack.
-a hit which breaks an enemy's guard.
-a hit which kills an enemy.
It also only triggers on an enemy who got a knockback effect from the attack that hit them, which usually comes from the final hit of the combo.
It won't trigger every time those conditions are met, and I don't know what, if any, other conditions might be relevant. When I knock an enemy back and they end up next to a second enemy, sometimes the ghost hit will stagger both of them, but that's not consistent either.

(+2)

Wow, that's a weird one but I think I know what triggers it. Will have to try to do some digging to pinpoint it though, thanks for the video. 


Also very much appreciate the feedback, itch/youtube doesn't allow messages but if you have Steam or something else I would love to send you a free key for all the feedback you've given so far. 

(+1)

The best place to contact me in private would probably be my Discord account (it's the same name I use here). When it comes to keys, Steam has been a non-option for me for a long time now, for reasons it's probably sensible not to go into detail about on here. Long story.

(+2)

alright sent a request