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Not bad.  I like your take on attacking enemies with holes, and your rogue-like elements are neat, but they don't really carry the whole game.  Things started to get uninteresting quickly.  I also hated the music, the farty synths that are trying to be chiptune bleeps are pretty annoying.  So, basically, change the audio and add more to your dungeon generation, and I think you have a pretty good game here.

Thanks for the feedback. I will definitely take this into account in the further development of this project. I agree that the game lacks variability.