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I love this entry, I'm extremely surprised it has this little plays. You should definitely promo this one more! What can I say, the game progresses very well. It teaches you mechanics in a playful step-by-step way, not unlike portal, which I really appreciate! I think the puzzle elements are very cool too, they aren't too hard but do require insight in the different mechanics. I found it to be a fun little game for sure! There are a few points of critique tho: The lava shader seems to be broken. Not sure how, but it just moves along with me and I can see the borders of the mesh it was put on ^^ The wallrun mechanic was either non-existent or buggy to the point that I didn't even know whether it worked or not, but I'd have loved to used it :) I would also recommend looking into camera stacking so you can have a seperate camera that only renders the guns ontop of your other camera, so it avoids sticking your guns through walls, it's what I did for my entry, it's a useful thing for FPS games!
The last critique I had is that I went to the portal world and got stuck there because my guns didn't seem to have any effect on the stone-like blocks, which was kind of a bummer! Other than that, I think you did a really fantastic job. The controls feel tight, the dynamic between guns is very interesting and I think it can easily be expended upon, with a bit of polish, to a full-fletched game. Kudos!

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I am really sorry about wall run thing  XD I was just trolling. (There is even an apology on the wall later.) 

I spent too much time working on the guns that All the level design had to be  done on the last day. And I started late due to my tooth surgery as well so only had 3-4 days to finish. I also wasted time making it in  terrain but turned out player could climb up even 90 degrees slope in terrains, so had to redo some work. just more excuses..

I actually made that portal world before finding the assets for main game and didn't have time to test it. I fixed the portal world in reupload on my itch page. the gun works there and there are 2 silly endings in portal world.

wish I didn't have my surgery this week, it would have gone smoother. And I'll add the camera stacking if that is compatible with URP or I'll just add a render pass for it. Thank you for feedback! Appreciate it! 

Thank you for your feedback! Not much people playing my game so I'm really happy to know someone is appreciating it! 

That's all great to hear, life sucks sometimes, but you luckily get more time to work on this so yeah ^^ And about the URP, I had to literally downgrade from that to get camera stacking to work. I read on a forum post that they implemented it, but for as far as I can tell, they haven't yet. URP isn't production ready in a lot of ways tho, so I'd consider maybe downgrading, even tho that sucks :P

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They changed the render technique so you can actually make camera stack work with some other way. more complicated one i guess.  I am working on my old  2D jam game for now, so might not improve this one any time soon. But lets see. ^^