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(+1)

I love the vibe that this game gives! Tutorial was very nicely done, I still had questions but it gave me enough information to get started and experiment with the game.

I gave the main game a few attempts but didn't manage to win. At some point I was thinking that there may be a bug, as I was facing a 33hp 2dmg enemy early on a few times while I could barely get my basic heroes on the board, so I refreshed the page to see if this was intentional and a skill issue. But then I couldn't play it again without going through the tutorial again :(

I'd prefer it if the cards are automatically drawn after 10 seconds. Not sure if there's a gameplay reason to not always draw free cards, but then again I didn't make it far lol

All in all, very interesting game that I want to play more of but please get rid of forced unskippable tutorials :D

I like the idea of auto pulling. Gives a clear indication of cooldown, removes unnecessary action that player has to do anyways. 

I had it designed like that in the first round because I had hard coded hand positions that allowed only 4 cards, but I changed that so now I can hold any number of cards and automatically rearrange them... 

So thank you for pointing out. I will add this mechanics! 🙂