I really like the hammer's cursor, but it didn't quite feel sensitive enough. The sound the moles made when failing hurt a bit, but otherwise the game was a solid classic. The art is pretty cool, I like how it actually looks like an old whack a mole arcade machine
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Haha thanks.
Yeah, I have considered implementing a sensitivity slide. Seems to be a common thing peeps want.I actually spent a decent chunk modelling and texturing it. Too bad the angles for the game meant ti couldn't be seen properly from sides as well. And making the camera rotate around it would have felt like dilly dallying. Well, let's see.
Thanks for the feedback.