Ah, thanks for letting me know!
Sadly the transparent sprite didn't work so I guess it must be a stacked mouse tracking issue, and I found a huge bug in the new Contrast theme: it's missing the "load"/"save" buttons in the dialogue boxes! ๐
UPDATE: I came up with a workaround for the mouse tracking: I made an intermediary, always on simple layer that sits between the two motions (Subtle -> Intermediary -> Exaggerated) and now things work as expected. So it's definitely a problem with consecutive mouse tracking inheriting.
I hope this helps.
Hi, I've already found and fixed the contrast theme issue ๐ That's what I get for having windows with absolute pixel sizes instead of being based on the font size...
I also fixed the HTTP state blocking issue.
I've just tried replicating your setup with two empty layers that both have mouse tracking enabled, the inheritance goes like this:
someMoreMotion > someMotion > heart
I couldn't find any issues with this setup. Did I miss something?
Do all your layers have "hide with parent" turned off?
I did just notice that they don't stop tracking if they are visible themselves, but in a folder that gets hidden. Fixed that.
I'm going to try to recreate the broken state and send the model to you. I did notice something weird with the folders, so I hide the contents too to be sure. (Sorry for a deleted reply earlier, I thought it fixed by itself while recreating it and it turned out I just deleted a folder and not it's contents ๐)
I've just tried replicating your setup with two empty layers that both have mouse tracking enabled, the inheritance goes like this:
someMoreMotion > someMotion > heart
I couldn't find any issues with this setup.
Did I miss something?
Do all your layers have "hide with parent" turned off?
Yes, "hide with parent" is turned off and I believe that order is correct, but in my case someMoreMotion would probably inherit from another sprite that inherits from aDifferentMotion, etc... So maybe I'm stressing the software too much ๐