That’s awesome! Super cool! I’ve mainly geared my focus towards programming and integrating on the audio side of things but have been trying to learn more game programming fundamentals. What engine do you typically work in for games?
Viewing post in Composer/Sound Designer looking to help anyone! :)
Wicked, Currently messing around with a really cool online multiplayer plugin called (Multiplaycore https://mpc.himaji.xyz/docs/start/introduction/) It is awesome. If you ever had to write network code before you will know how boring and pain in the arse it can get. So I'm working on a cops vs fugitive hide and seek game. The idea I have is have 1 player hide in a pokemon gen 1 like world and have 4 other players be bounty hunters trying to find and capture the fugitive player.
This concept sounds SUPER cool, and the game sounds super fun. I really love the idea of taking the Pokemon style world map and navigation and adding hide and seek/cops and robbers elements to it! As a music/audio guy, I can see SO MUCH potential for different adaptive audio things that could be done with that. How deep into development of this project are you?