Really great work! You can really see the flow you were going for with the level design in this demonstration. The maneuverability you show in this demo would definitely lend itself well to exploring a dungeon! As a sound designer and composer, just in your demonstration, I have so many ideas for cool dynamic audio stuff that could be done to really immerse the player in this sewer scene. There's very clear checkpoints as the player progresses through this level, and I can see some really fun yet subtle audio cues that would add to the great flow you've created. While my main focus is on programming/integrating music and sound effects, I do have some fundamental knowledge and experience with engines like Unity. If you're at all interested, I'd love to talk more and maybe start forming a team with you and carry the audio side of things, as well as help with some other programming things!
Wellmax
Recent community posts
Hey everyone! Super excited to be a part of this! I am a composer and sound designer and have a good amount of experience doing audio integration with FMod as well as Unity. Linked below is a Google Drive with a few samples of my music, some focused on more of a retro sound, and the others being a fusion with more modern elements. I love working with soundfonts and manipulating them, doing sort of an electro-acoustic full of nostalgia, so I could make some really awesome music for your game! Additionally, I am experienced in sound design, so I would love to be a one-stop shop for anyone interested, doing the music, sound effects, and most importantly, the integration for you! I am looking for any and all experience in the game industry, so f you're interested, reply to this thread and we can get the ball rolling!
Retro Songs: https://drive.google.com/drive/folders/1UdgLMPcOoSkQJdL3PfWysAo7k_GpI6ny?usp=sha...
Other Songs: https://drive.google.com/drive/folders/1F_KNAhOGcfeWBIh1A3P4RTIwPzh_ScBF?usp=sha...
This concept sounds SUPER cool, and the game sounds super fun. I really love the idea of taking the Pokemon style world map and navigation and adding hide and seek/cops and robbers elements to it! As a music/audio guy, I can see SO MUCH potential for different adaptive audio things that could be done with that. How deep into development of this project are you?
Hey everyone! Super excited to be a part of this! I am a composer and sound designer and have experience doing audio integration with FMod as well as Unity. Linked below is a Google Drive with a few samples of my music. I love working with sound fonts and manipulating them, doing sort of an electro-acoustic full of nostalgia, so I could make some really awesome, chill music for your game! Additionally, I am experienced in sound design, so I would love to be a one-stop shop for anyone interested, doing the music, sound effects, and the integration for you! I am looking for any and all experience in the game industry, so f you're interested, reply to this thread and we can get the ball rolling!
https://drive.google.com/drive/folders/1F_KNAhOGcfeWBIh1A3P4RTIwPzh_ScBF?usp=sha...
Hey everyone! Super excited to be a part of this! I am a composer and sound designer and have experience doing audio integration with FMod as well as Unity. Linked below is a Google Drive with a few samples of my music. I love working with sound fonts and manipulating them, so this jam is geared towards exactly the type of music I love to make! Additionally, I am experienced in sound design, so I would love to be a one-stop shop for anyone interested, doing the music, sound effects, and integration for you! I am looking for any and all experience, so f you're interested, reply to this thread and we can get the ball rolling!
https://drive.google.com/drive/folders/1UdgLMPcOoSkQJdL3PfWysAo7k_GpI6ny?usp=sha...