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(+1)

Watching the puppy grow, I could tell where the story was heading but I couldn't predict how well it would be presented. Seeing the family's grief and the ball in the dog's mouth was very moving and the changes to him as he aged was good too, particularly when he slowed down. If you were to expand the game, I think it would be cool if the garden shows the passage of time too

(+1)

Thank you! I originally wanted to have a tree in the garden that grows over time, but then I'd have to add actual pathfinding mechanics to the doggo and more ways to ensure you can never lose the ball, so it got deprioritized because I had more important sad things to implement