Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Hmm. Not sure how a player is supposed to beat. No tutorial, too many projectiles, couldn't get close enough to safely land a hit. Always, always took more damage than the boss did when attacking due to those projectiles. There's no possible way to win. However, I do like the premise. I think being able to deflect with the saber part would help.

(4 edits)

Thanks for such a detailed feedback! You can attack only head of the boss when it is not using laser and his other parts will cause damage to you (a lot of damage). You can move mouse fast to the opposite direction of the sword and it will flip, so it would be easier to avoid projectiles. And I actually thought to make sword deflect projectiles but than I changed my mind because I thought it would make game too easy. Maybe I had to remove laser of the boss and make player to deflect projectiles to damage him. So I think that I made game too hard and it is not intuitive enough.

(+1)

The Big Problem with crazy concepts, is that they're untested. This game is a lesson and I'm glad you interpreted it that way.