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Nice! I did encounter one major bug where whenever an "Angel" appeared there was no way to attack or do anything other than heal myself. The first time I played it was the first enemy and I thought the game was totally broken, it wasnt until I restarted the game and got a new enemy first I was able to actually play... Or well at least until the next angel appeared.

I like the unique twist on turn based combat. Altho I think the game is a bit too easy as even when I missed the QTE I still often did enough to kill the enemy anyway and so it felt almost like it didnt matter if I did the QTE or not. I imagine that can probably be easily fixed however. And I think the mechanic is worth expanding on to make it even more rewarding to the player if you plan on continuing work on the game later. 

Overall a good game! I could see this becoming a successful mobile game or something with just a bit more expanding on the core foundations that are already there. 

(+1)

Thank you for playing and thank you for the feedback. I haven't gotten much chance to playtest the game's balance as I mostly worked on adding new systems and rounding the visuals. I'm planning on taking this game further.