The feel of this game is great! The rhythmic ticking combined, the synced screen shake and clock and the animation of the contestants in the queue really work.
To me it seems like the player doesn't have very much agency. Dying usually seems inevitable, even when I successfully slap everyone in reach for a few turns. Maybe I just couldn't find a good strategy though. I also died a few times because I slapped in the wrong direction, but that one is completely on me :)
It would be interesting to see what this looks like with different time slices. Like only one or a few colors moving each turn or something like that.
I also ran into the same crash squak did. I think it happened when trying to restart the game. (stack trace)