Hello Everybody, It's Me Again!
We've got some big changes for this Devlog!
For today, we won't have a Gallery section, because I have finally created the store page!
I will link the store page at the end of this Devlog, so please stick around!
New Features
- Many new animations
- Cars now spawn with random colors
- Added a pause menu
- Added cheats to the game!
- Added a flashlight (yes, this horror game didn't have a flashlight until now!)
- Modeled the human base
- Modeled the Enforcer Dealership (story related)
- Designed, modeled, rigged and animated the Dealer who works in the dealership!
- Composed a new short track for the OST
- Player can now attack by swinging the gas pump!
- Modeled and made the logic for the first humanoid enemy in the game!
- Improved SAM's character rig
- Added the digital version of SAM to the game!
(that mean there will be a physical version!) - Switched the version of the project to 5.5 (this took a lot of time... a LOT of time...)
- Implemented an object grabbing system (I'm not sure if I will keep it in)
- Improved audio
- Added the Blood Born Forest! (story related)
- Added a new Tree enemy!
- Added two new variants for the Enforcer car brand: Enforcer wagon & Enforcer Taxi
- Created the store page of the game!
- Designed the logo of the game
- Created a simple 3D dialogue system
The Store Page: https://o-tire.itch.io/fulfill-fuel
Sorry, I was really tired today so I couldn't make this Devlog any fancier...
Anyways! Don't forget to checkout the store page! And