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Those fights... they're painfully slow. I'm sorry, with all the awesome writing, I wanted to play further, but the fights are inconsistent, hard and a bit of a slog. You only ever had two choices of what attack to use, which wasn't enough choice to consistently overcome the opponent. Death meant a restart, which hurt the most. I'm afraid that I barely turned the first corner before giving up... (sorry)

There is still positive to report tho, the writing was awesome. Make more writing like that, it was really engaging. With all the time I spent waiting in battle, I also came to appreciate the music, which is really nice. The difficulty probably isn't even that bad, if you were to just speed up battles, then it would be easier to find strategies, and the game would be so much more fun to play

Thanks for trying out the game! I really appreciate the feedback, and from all the comments this is the one consistent criticism that's been hammered- although it might not be the one you think. I'm assuming you didn't know you could equip up to 4 characters at once, including the donut, which is what you're supposed to do to be able to win the fights. Same for fore-wording dialogue- most people struggled finding the key for it. It's really useful to know for future releases, and it's nice knowing people liked the writing.