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(+1)

the game is so good , i like the intense music during the game making time , and the peaceful music during the tutorial 

the game is quite complicated at first , i still don't quite know what "balanced" mean , am i supposed to let the tower destroy everything and make the spawn rate of the enemies really high , or am i supposed to make a balance between the tower and the enemies

there is a bit of lag once the "jam" starts , it isn't a huge problem though , as the beginning isn't that important in the game

and you don't see much of the "game" because it's almost always covered with the huge list of "inspirations"

also there isn't a balance between high numbers and low numbers for most of the "scripts" , for example , you would almost never need a high number in the enemies script , or the world script (unless i am not understanding the goal of the game , like i said )

the game idea is very creative , i would really like to see this game made into a full game one day 

inside joke section
yeah , that button was worth all the hype , it's actually my fav part of the game

i rate that button 11 / 10 ,  need to see the button's presence in other games




Hey! good to see you liked the button, anyways yea basically to have the game be BALANCED you just have to fulfill whatever ridiculous conditions are within the console, such as like having enemies at minimum be within your range so like you gotta have a lotta enemies but at the same time you gotta not kill them too fast, die too fast, and not be invincible. A game of pure balance, and also all the high values are definitely useful in most cases, its up to playstyle. Hope you had fun!!