Summary:
Ui tutorial was well done, easy enough to understand what to do. I really like the use of going back to the house after each level. Providing more of a story driven focus in the game and task completion visible for the player.
What I want to see:
- Cutscenes of the story with more animation.
- mechanics introduces in the shop. Maybe more than one way or tool you can buy in the shop to complete a level.
What I want think should improve:
- Consistent tile map is needed. Pixel resolution needs consistent (32x32) should stay at the same.
- More guidance on the direction on the level.
- Providing a skip button on the dialogue, providing a audio button within the game.
- Polish on the shop, provide more readable text within the shop as well.