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(+1)

First, thank you for playing my game. Regarding the buttons, I had fixed the issue, but it caused many other bugs. Since I didn’t have time to fix them, I left it as is, but I agree, it feels a bit cheap. As for the controls, I wanted to create a mechanic for each of the rooms and link it to the fact that the player, just like the painter, loses the ability to move. However, I couldn’t come up with another movement idea for the third room, so I ended up sticking with the normal movement controls and just inverted the player's sprite. I admit, I could have better utilized this mechanic. As for the white square in the third stage, personally, I don’t see it, but I think it might be related to the painting that appears. You know, in the other levels, there's always a painting you created, and for the third room, I also wanted to implement it, but in the end, I thought it didn’t fit. Maybe I forgot to completely deactivate it, and that’s why it showed up on your end 😰. And thank you for your review 👍.