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(+1)

Summary:  This was funny concept in regards the tricking the player. It felt fluid enough to get the game idea across.


What should improve:

  • The player sprite and tile-maps should polished on moving forward. 
  • Sound setting sliders
  • Fix the gravity issue in the jumping. There is a delay on input. 
  • UI  Improved button UI and more sprite art for title screen.

What I'd like to see:

  • More levels More visual story telling. Why the player is there?
  • More mechanics to the levels. Maybe sprint option int he game as well.

Thank you for the feedback. I will work on implementing all of these.