Summary: This was funny concept in regards the tricking the player. It felt fluid enough to get the game idea across.
What should improve:
- The player sprite and tile-maps should polished on moving forward.
- Sound setting sliders
- Fix the gravity issue in the jumping. There is a delay on input.
- UI Improved button UI and more sprite art for title screen.
What I'd like to see:
- More levels More visual story telling. Why the player is there?
- More mechanics to the levels. Maybe sprint option int he game as well.