Very nice mechanic concept, and I love the art style. Especially when the black holes are adjacent to another object, the distorting effect they have is very interesting to watch. That said, as others have mentioned, the effects of the black hole were hard to control. At their best they were a really fun tool to launch me up onto high platforms. At their worst, they would shoot me off violently in some random direction or give off other erratic behavior. It’s a really tricky physics challenge to take on and you had a short period of time to accomplish it. For the time given, I think this is a great accomplishment.
Viewing post in Remnants of a Holy War jam comments
Thank you so much for your feedback! I have updated the game on a separate page so it isn't confused with my Jam submission. I made the black hole less erratic and given the player the ability to stop all black hole forces to hopefully make it easier to control. I also made it so it doesn't need to be downloaded. If you have the time to try it again, I would appreciate it.