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(+1)

Thank you so much! Indeed, the drag is a bit slower than I wanted. The web build also  ended up with a more tedious drag than the windows build. You're right, adding randomness and more rules could be a way to expand the game to avoid repetition.

80 is a high score! At that state there is no more rules but the timers start ticking faster and faster.

Thanks again for all of this feedback!